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November 3, 2025

Q&A with Collin Peterson, Flight Software Engineer

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Meet Apex Flight Software Engineer, Collin Peterson!

Collin holds a degree in Computer Engineering from the University of Nebraska and brings highly relevant experience from his past role developing flight software at Outpost. In his current role, Collin is focused on flight software for Apex's Nova platform, which is set to launch for the first time next year.

Learn more about Collin below:

Q: What excites you the most about working at a company like Apex?

Apex is full of incredibly talented people. They are not only a joy to work with, but everyone's experiences are so varied that there's always good conversation to be had. Apex uses its teams to help solve the numerous exciting and complex engineering problems that we are faced with.

Q: Why are you excited about space?

Space is, by definition, otherworldly — it’s vast, mysterious, and full of potential. How can working in space not be exciting? I’m especially interested in how we protect space for future generations, like preventing Kessler Syndrome and keeping space accessible.

Q: You are somewhat new here at Apex. What has surprised you the most so far?

The growth of the company. Teams here move extremely fast, and there’s always something important to push forward. Apex is scaling quickly to meet demand, and it’s unlike any startup environment I’ve been in before.

Q: Tell us a bit about what you do in your free time.

I bounce between a lot of personal projects: woodworking, carving, game development, and Dungeons & Dragons, just to name a few. Outside of that, my very-soon-to-be wife and I love cooking dinner together, relaxing with movies or shows, and spoiling our dog, Fenrir, with all the belly rubs.

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